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Personal Work

With a strong technical background and 5+ years of professional experience, I am a versatile 3D artist proficient in using industry-standard software such as Autodesk Maya, Substance Painter and Physically Based Renderers such as Redshift and Arnold. I also have a keen eye for innovative technology, incorporating tools such as Unreal Engine 5, Unity 3D, Blender and Z-Brush in my pipeline keeping me at the forefront of the industry.

candle wireframe

candle wireframe

Autodesk Maya Substance Painter Arnold
candle

candle

Autodesk Maya Substance Painter Arnold
chestburster

chestburster

Z-Brush
stereo viewer 2

stereo viewer 2

Autodesk Maya Substance Painter
stereo viewer 3

stereo viewer 3

Autodesk Maya Substance Painter
stereo viewer 4

stereo viewer 4

Autodesk Maya Substance Painter
stereo viewer

stereo viewer

Autodesk Maya Substance Painter
hand 2

hand 2

Z-Brush
hand 3

hand 3

Z-Brush
hand sanitiser 2

hand sanitiser 2

Autodesk Maya Substance Painter Arnold
hand sanitiser 3

hand sanitiser 3

Autodesk Maya Substance Painter Arnold
hand sanitiser 4

hand sanitiser 4

Autodesk Maya Substance Painter Arnold
hand sanitiser 5

hand sanitiser 5

Autodesk Maya Substance Painter Arnold
hand sanitiser sp

hand sanitiser sp

Autodesk Maya Substance Painter Arnold
hand sanitiser

hand sanitiser

Autodesk Maya Substance Painter Arnold
hand

hand

Z-Brush
husky 2

husky 2

Autodesk Maya Substance Painter
husky 3

husky 3

Autodesk Maya Substance Painter
husky 4

husky 4

Autodesk Maya Substance Painter
husky

husky

Autodesk Maya Substance Painter
keyboard 2

keyboard 2

Autodesk Maya Substance Painter Redshift
keyboard 3

keyboard 3

Autodesk Maya Substance Painter Redshift
keyboard 4

keyboard 4

Autodesk Maya Substance Painter Redshift
keyboard 5

keyboard 5

Autodesk Maya Substance Painter Redshift
keyboard

keyboard

Autodesk Maya Substance Painter Redshift
soap

soap

Autodesk Maya Substance Painter Arnold
water dragon

water dragon

Z-Brush
wreck 2

wreck 2

Autodesk Maya Substance Painter Arnold
wreck

wreck

Autodesk Maya Substance Painter Arnold